Majestic Опубликовано 21 апреля, 2009 Поделиться Опубликовано 21 апреля, 2009 дада) я один раз играл и когда качнул ульт у таурена игра вылетела )) Ссылка на комментарий Поделиться на другие сайты Поделиться
Roma1 Опубликовано 21 апреля, 2009 Поделиться Опубликовано 21 апреля, 2009 Это такой ульт.Если вас выносят,жмешь и всё-ничья. Ссылка на комментарий Поделиться на другие сайты Поделиться
Terrens Опубликовано 12 июля, 2009 Автор Поделиться Опубликовано 12 июля, 2009 Чейнджлог к версии 6.61 и 6.61б по сравнению с 6.60 6.61b Changelog:=================* Fixed some exploits and bugs 6.61 Changelog:=============== ################# Heroes & Items ################# * Batrider: Lowered Strength gain from 2.5 to 2.0* Bloodskeer: Bloodbath no longer regenerates from images* Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50* Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown* Centaur: Reduced Double Edge cooldown (25->12 seconds)* Faceless Void: Improved base Strength (17->23)* Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160* Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you* Medusa: Lowered Stone Gaze cooldown (70->35 seconds)* Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown* Medusa: Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200* Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second* Nerubian Weaver: Reworked Watchers [details below]* Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds* Night Stalker: Improved Intelligence growth from 1.25 to 1.6* Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x* Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x* Razor: Lowered Intelligence gain from 2.2 to 1.8* Rooftrellen: Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you* Silencer: Transferred Glaive of Wisdom's secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence.* Silencer: Increased Last Word AoE from 700 to 900* Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds.* Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260* Spectre: Decreased Spectral Dagger cooldown from 25 to 16 seconds* Tauren Chieftain: Lowered base damage by 10* Tauren Chieftain: Lowered Strength gain from 2.7 to 2.3* Tauren Chieftain: Decreased Natural Order percentages to 20/40/60/80%* Vengeful Spirit: Improved base Agility (22->27)* Viper: Nethertoxin now only works on enemy units* Witch Doctor: Increased base Intelligence from 19 to 24 (base damage adjust to remain the same though)* Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement* Aghanim's Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)* Buriza-Do Kyanon: Improved the critical value from 2.2x to 2.4x* Helm of Dominator: Converted creeps now gain the Resistant Skin ability, making spells duration on them the same as heroes or Spirit Bear.* Quelling Blade: Minor reduction to bonus damage (36->32) ########## Bugs ########## * Fixed natural regeneration on rax* Fixed an area where you could get stuck using TP scroll on the minimap.* Fixed -ns mode* Fixed a chance for duplicate heroes in -CD * Batrider: Fixed Radiance from triggering Sticky Napalm* Medusa: Fixed Splitshot triggering Essense Aura* Razor: Fixed an error in the damage calculation method for Plasma Field that caused it to be slightly off sometimes* Rooftrellen: Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs* Rooftrellen: Fixed Living Armor not regenerating structures properly* Tauren Chieftan: Fixed bug with Natural Order sometimes instantly killing Forged Spirit summoned units * Aghanim's: Fixed minor incorrect sell value on some versions of the item* Khadgar's Pipe of Insight: No longer places the buff on units that already have it* Bottle: Usage no longer removes Curse of the Silent.* Linken Sphere: Fixed to properly block Mana Void and Nasal Goo* Poor Man's Shield: Fixed bug with -swap* Quelling Blade: Fixed bug with -swap* Quelling Blade: Fixed triggering Curse of the Silent* Rune: Fixed Regeneration sometimes not being removed when you are full if you use bottle at the same time* Rune: Fixed Double Damage visual effect to properly show when the user is using low graphics mode ###################### Gameplay & Cosmetics ###################### * Removed the int/agi/str distribution in -CD. It is now like RD in its hero distribution.* Bottle: Now autorefills at fountain if it isn't fully used (2975)* Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)* Sound Effects: Removed the "Allied hero has fallen" (heavily requested for removal due to annoyances) * Invoker: Added a new Icon for Sun Strike (5312)* Juggernaut: You no longer lose control while using Omnislash. You can use items like Dagger while Omnislashing (4938)* Slardar: Added a new icon for his Bash (3587)* Tidehunter: Added a new Anchor Smash visual effect (4393)* Gem of Truesight: Changed hotkey from T to I to help against some common misbuys* Increased the transparency a little more for the Circle Of Powers that aren't yours.* Fixed -SP moving your camera away from taverns* Fixed various minor inconcistences between sentinel and scourge units/buildings* Fixed some very minor inconsistencies with acquire ranges on some heroes* Observer Board colors now alternate between white and grey to make it a little more readable Old Watcher's:==============Cooldown: 30/20/10/5 secondsMovement Speed: 522HP: 1Bounty: 10-13Vision: 1400/1400Invisible Urna Swarm:============Summons scarabs from corpses. The Scarab can burrow and become invisible.While it is unburrowed, it is visible to the enemy and has an Infestationability. Has collision when unburrowed.Magic Immune. Cooldown: 14/11/8/5Movement Speed: 450HP: 200Armor: 6Bounty: 26-38Burrowed Vision: 400/400Normal Vision: 1400/1400 Infestation: Can suicide to Silence enemy units 275 aoe around it for 3 seconds and deal 20 damage per second (non-stacking). Ссылка на комментарий Поделиться на другие сайты Поделиться
Terrens Опубликовано 17 сентября, 2009 Автор Поделиться Опубликовано 17 сентября, 2009 Новенький чейнджлог: http://www.playdota.com/changelogs/6.63 Ссылка на комментарий Поделиться на другие сайты Поделиться
Terrens Опубликовано 24 декабря, 2009 Автор Поделиться Опубликовано 24 декабря, 2009 Вышла 6.65. Добавили двух новых героев, порезали Разора и Иш-Кафеля.Появился новый арт, переделали систему телепорта.В боковых гамазинах можно купить боты, Някс стал бегать быстрее.Переделан блинк Нессая, Акс теперь может гордо носить аганим.А у доктора стуны теперь ещё и наносят дамаг. Имбанах. Полный чейнджлог [здесь]. Ссылка на комментарий Поделиться на другие сайты Поделиться
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